
Om Nom Enters a Magical World
Cut the Rope: Magic follows Om Nom after a magical accident sends him into an enchanted world. An evil wizard steals the candy, and Om Nom begins a journey to recover it. Each level contains ropes, bubbles, platforms, switches, traps, and other objects that affect the candy’s movement.
The player needs to guide the sweet into Om Nom’s mouth. Cutting one rope may cause the candy to swing. Removing another can make it fall or travel toward a bubble. Many stages also contain three stars. Collecting every star gives the player a better result, but Om Nom still needs to receive the candy.
Using Om Nom’s Transformations
Cut the Rope: Magic adds six main magical forms. Bird Form allows Om Nom to move upward. Baby Form makes him small enough to enter tight spaces. Fish Form helps him travel underwater. Mouse Form pulls him toward the candy. Spirit Form lets objects pass through him. Dragon Form creates a strong sneeze that pushes nearby objects.
The transformation button does not solve the puzzle on its own. The player must use each form at the right moment. Turning into a bird too soon may move Om Nom past the candy. Using the mouse form at the wrong time can pull him toward danger.
Planning Each Cut
Players use the mouse or a finger to slice ropes and activate objects. A good first step involves watching how the candy hangs before touching anything. The ropes show which direction it may swing after a cut.
Some puzzles need a quick series of actions. Others reward patience. A bubble may carry the candy upward until the player pops it. Air currents can push it across the screen. Moving platforms may need time to reach the right position.
Cut the Rope: Magic contains more than 160 puzzles in its expanded edition, along with special boss stages. These boss levels place the wizard directly inside the puzzle and demand careful use of the available transformations.
Cut the Rope: Magic keeps the familiar rope-cutting goal while adding new ways to move Om Nom. Every level asks the player to study the objects, test the magical form, and find a safe route for the candy.
