
Separate Every Colour
Liquid Sort is a colour puzzle game filled with test tubes that contain several layers of liquid. The player must move these layers until every filled tube contains only one colour.
A level begins with mixed tubes and a small number of empty containers. Click one tube to select it. Click another tube to pour the top liquid into it. The move works only when the second container has enough space. Matching colours can join together, but different colours cannot mix in the same top section.
The game contains 90 levels. Early puzzles use fewer tubes and colours. Later stages give the player more mixed layers and less empty space. A timer also limits how long the player can spend on each puzzle. Finishing with more time left produces a higher score.
Keep Empty Tubes Available
An empty tube gives the player room to move a colour that blocks another layer. Filling every empty container too early can create a problem. The player may discover the correct colour below a stack but have nowhere to place the liquid above it.
A useful plan starts with colours that already appear near the top of several tubes. Joining these pieces can complete one container and create more working space.
Players should also look carefully at similar shades. Two colours may appear almost identical while still counting as separate liquids. Pouring the wrong shade into a nearly completed tube wastes a useful move and may block the puzzle.
Think Several Moves Ahead
Liquid Sort does not reward random pouring. Before selecting a tube, the player should check what sits below the top layer. Moving one colour may reveal another piece needed elsewhere.
Completed tubes should remain untouched unless the puzzle gives no other option. Moving liquid out of a finished container usually creates extra work.
The timer adds pressure, but a rushed decision can cost more time than a short pause. It often helps to identify one target colour and complete that tube before working on the next group.
Liquid Sort uses simple click controls, clear colours, and short puzzle stages. The harder levels still need careful planning because every tube has limited space and every pour changes the choices available for the next move.
